Each medpack that you drop, heals you, or your allies 20 health. Medpack: (6) The second power the medics have. Exp: 3 Pros: Can revive allys, DUH Cons: Leaves you open to fire when trying to revive, so sprint to the dead person. Also, give a revived ally a few medpacks while they are getting up. ALWAYS revive your allies, without cover for a medic at the start, they are dead. Revival: (5) This is used on your allies if they need revival on the battlefield. And very weak at start but then they become the most dangerous at end-game. If there is a syringe, thats shows they need a medic to revive them. XX) for a cross, that means the person need healing. At start, they only have one clip Sub-Machine Gun ammo, so ask for ammo right away from a Field Ops. Though, they do have a weakness, they have VERY little ammo. These guys can heal your wounded allies and revive them in the battle field so they do not have to wait for reinforcment timer. 1.02 Medic Weapons: Sub-Machine Gun Special: Revival Medpacks Adrenaline Rush Medics, my second favorite class (Engineer is first). Con: Just a killer, since you got no responsabilitys, cant help team much other than kill. Just need to kill, so you dont need to worry about helping your team execpt killing. Can greatly help your team if you use the right weapon at the right place. Pro: Wide range of weapon choices, each helps in its own way. Go in a strategic point, preverably in a long hallway and you should survive for a long time, unless there is a Panzer soldier, G.Launcher engineer ect. 4: Camp, simple as that with a Mobile Heavy Machine Gun. Panzers are 1 hit kill if it is shot near the enemy so dont be afraid to not get a dead on shot. 3: With a Panzer, go to a high area and look for a shot that will kill 2 people, or atleast 1 and damage another if you can. Either the enemy will get severly damage or die, even if you die you helped prevent the axis/allie advance. 2: With the flame thrower, do bursts at a chockpoint. 1: Do a full assult, run around while firing. Their only thing they need to do is kill. Basicly: A soldier with alot of ammo and can use a wide range of heavy weapons. You start with the most amount of ammo and you carry 4 grenades, second to engineer which can carry a max of 8. Their starting weapon is a sub-machine gun, which is a gun that most players use execpt Covert Ops. But don't get fooled, with a expert, Soldiers are the most deadly class in the game. This is probaly the easiest class to start out with, since they dont need to have to do anything but kill, and the range of weapons. The only responsibility they have to worry about is mass murder (Bwahahahahhahahaha). 1.00 Classes 1.01 Soldier 1.02 Medic 1.03 Engineer 1.04 Field Ops 1.05 Covert Ops 2.00 Skills 2.01 Shared 2.02 Soldier 2.03 Medic 2.04 Engineer 2.05 Field Ops 2.06 Covert Ops 3.00 Experince 3.01 Shared 3.02 Soldier 3.03 Medic 3.04 Engineer 3.05 Field Ops 3.06 Covert Ops 4.00 Weapons 5.00 Map Stratagys (Allies) 5.01 Siwa Oasis 5.02 Seawall Battery 5.03 Gold Rush 5.04 W¿rzburg Radar 5.05 Rail Gun 5.06 Fuel Dump 6.00 Map Stratagys (Axis) 6.01 Siwa Oasis 6.02 Seawall Battery 6.03 Gold Rush 6.04 W¿rzburg Radar 6.05 Rail Gun 6.06 Fuel Dump 7.00 Custom Map Stratagys (Allies) 8.00 Custom Map Stratagys (Axis) 9.00 Sent in Stratagies 10.00 Basics 11.00 Versions 12.00 Credits and Thanks 13.00 FAQs - 1.00 Classes - 1.01 Soldier Weapons: Sub-Machine Gun Panzer Flame Thrower Mobile Machine Gun Mortar Special: None The all around class, with his huge range of weapons, ranging from a huge missile that is a one hit kill, to a flame thrower that can kill in a matter of seconds (Including yourself). Quicksearch Note: You can use the Find command (Ctrl+F) to quickly find the part you need. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Legal Info - This may not be reproduced under any circumstances except for personal, private use. Version 1.01 Copyright 2003 Wood Elf E-Mail - First Site: E-mail me suggestions or corrections.
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